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Channel: Aaron Beck
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Although we're still waiting for studio clearance to post our work from Elysium, for some reason this image was cleared early. So here it is! One of the 'graphic novel' images I produced for the pitch...

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Elysium Artwork

We've finally been cleared to show some of the work we produced for Elysium! So here are some of my favourite designs from the thousands we at Weta created. ROBOTICSSYNTHETICSMILITARY...

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K E L O I D II

Keloid II has been released! Those insane talents at BLR VFX in Spain have done it again, check it out:KELOID IIGreg Broadmore and I were fortunate enough to collaborate with JJ and his team, and...

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Elysium | Behind the Scenes at Weta Workshop

No these aren't paid professional models pretending to make cool stuff, these are actual behind the scenes photographs of some of the mega talented Weta Workshop crew hard at work on props for...

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Elysium Process Giffs

 Here's some animated Giffs showing my process (or lack of it) for making some of the Elysium artwork I posted earlier. Sorry about yet more Elysium stuff, but we hardly ever get to show the work we do...

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Hobbit artwork

A long time ago, in the middle of a land far away, a boy drew some stuff for The Hobbit.

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2014

2014 is looking to be a very exciting year for me, I got big plans! There's a book project and a kickstarter campaign to fund it, to be unleashed mid year or so. This is very exciting as it will be a...

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War Machine!

Here's one of the fun freelance jobs I've been working on lately, meet the War Machine! This is the initial design for the player character for 'World War Machine', a game in early pre-production, be...

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Worldly War Machinery

Here's some more artwork from World War Machine. First up a higher res version of the initial design for the player character, the quintessential War Machine. I had a lot of fun working on this...

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A Work In Progress

I don't really do this normally, but here's an early WIP of one of the pieces I'm working on for my future book project. I gotta reserve some exclusive art so that people will buy it instead of just...

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WWM B

 A different option for the player-character War machine. Don't look him in the lens.worldwarmachine.com

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CARBON

Introducing C A R B O N Science fiction art and design by Aaron BeckMore info coming real soon!

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CARBON

Introducing Carbon, the first full length book showcasing my personal ideas around science fiction art and design. This is a project I'm very excited about, a chance to delve deep and develop the...

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Carbon Future

Hey! Just a quick update to let everyone know that big things are happening with Carbon, and I'll have some exciting stuff to share real soon. I've been having a lot of fun thinking and planning about...

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carbon filler

CARBON UPDATE 20|11|14My Carbon project has been expanding in my mind from a coherent collection of human-future conceptual design into a coherent collection of stories and characters, a place for all...

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LA Fly Tiger

Hey! Seems like forever since I posted anything here! I've been working hard on a bunch of great freelance jobs, and have spent the last month in LA working with some amazing clients, with big things...

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Chappie!

I didn't get a chance to do a whole lot on Chappie due to other projects, and the only stuff of mine in the Art Of book, and therefore ok to show, are these super rough early scribbles for what was to...

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Figureheads

Here's a little taste of one of the rad freelance jobs I've had the privilege of working on over the past year. This is one of many designs I've created for the game Figureheads, and it's absolutely...

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Carbon Tetravalence

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Yoshida mech

I recently had a fantastic experience visiting London for the first time and presenting a talk at Industry Workshops 2016. The event was incredible! Fun, well run, in a great part of the city, and...

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CASTLE BRAINSKULL UNDER SIEGE!

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CALL OF DUTY | INFINITE WARFARE

Call of Duty! This project has been my primary creative focus for the last couple of years, and it's been a great honour and a pleasure to have been involved with such a potent franchise. There's not...

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RIGS | Infinite Warfare

 WARFIGHTER MERCSYNAPTICFTLPHANTOMSTRYKERSome real-time in-engine captures of the RIG suits I had the honour of designing for Infinite Warfare multiplayer. The work done by the character team at...

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Call of Duty | Infinite Warfare | Concept Design

 

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